Virtual reality has long surpassed its purpose of gaming and fun. It is often being used in scientific studies, rehabilitation, and training programs. Below are the for educational fields that would benefit the most from VR education programs.
Many universities and colleges are slowly flirting with an idea of incorporating virtual reality into their curriculums. Visual learning is an important part of studying since more than 65% of our population is assumed to be visual learners. Visual stimuli are decreasing learning time, increasing retention, and improving general comprehension of the studied topic.
The use of VR is already practiced and highly appreciated in the field of medicine. Teaching students saving lives is not easy, especially when you want to give them firsthand experience. At some universities, students are not even allowed to observe surgeries live until in their later years of study.
This is making the knowledge received harder to memorize and more abstract. This, consequently, can lead to more mistakes and higher levels of stress when they start practicing medicine.
Erik Scheel has been filming 360˚ videos over the last three years which arguably puts him as one of the pioneers in the cinematic Virtual Reality world. Not only he's able to deliver amazing productional value, he's a hard-working, always learning guy that I'm happy to call my friend. I've sent him a couple of questions about how he started and what does he think about immersive technologies.
How and why did you get into 360 and VR?