Interview with CEO of ThisIsMeInVR.com the company specializing in 360/VR innovation
Jason, how did you get into 360 videos and virtual reality?
I’ve always had an interest in electronics, optics, videography, biology and psychology. After obtaining a degree in Video Systems Integration, I spent most of my life working for the video telecom industry. Designing,improving and troubleshooting internet and video systems to keep pace with the advances in technology. I also work as an innovator and researcher in my free time, and for the 4 years leading up to 2016 I had been collaborating on an independent research project on tech futurism. Specifically the effects of environmental immersion on our psychology and physiology. The co-authored book was about sensory system hijacking and how we could use feedback mechanisms to alter interpretation and behavioral responses. Coincidentally, the project’s completion date was timed with the arrival of two newly developing technologies : immersive Virtual Reality and 360 Video capture. The combination of which, as you know, created the new Medium 360VR.
Interview with Godfrey Meyer III- Painter / Musician / Virtual Reality Artist with Over 140 Virtual Worlds And Counting
Godfrey, how did you get into abstract virtual artwork?
I have always been infatuated with video games and computers since a little kid. I was also always was interested in music composition. I became a sound engineer in school, and eventually needed a visual to go with my music. Enter 360 degree video / VR!
There's nothing better than talking face to face to somebody that is really passionate about cinematic virtual reality and the future of virtual reality storytelling. That is why the VIAR team is going on a tour to meet with passionate VR storytellers in Paris, Barcelona and Austin. In February and March we'll be visiting Virtuality, MWC, and SXSW. Are you there as well? We would love to talk to you!
When we talk about virtual reality and shooting 360˚ videos you will stumble on different ways of capturing live content. One of more exciting ones is aerial drone capture. Just a quick plug - last night we were having a few beets with the boys from 360 Labs from Portland. The toys they use and masterful production is something you'll have to consider if you need top notch content.
But I digress... This time we have a guest post and a nifty infographic that will introduce you to the power of drones. Drones have already entered our lives and are gaining popularity in different industries.
More on how to use them below:
We desperately need to have amazing content for virtual reality to go mainstream. And you can create it today. There are several ways how to do it. One way of doing this is by using computer software (Unity, Unreal or Cryengine) to create it. Created content is imaginary and is usually used to build VR games. But what about if we want to capture the real world? In this blog post we will look at some of the VR capture methods that will allow you to bring the real world into virtual reality.
© VIAR INC. 2016
We are developing a cloud-based content management system for virtual reality that will empower publishers, educators, brands, and marketers. We also make and sell custom branded virtual reality goggles.
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